Prompts.SkinAI Image Prompts

电影级醉拳动作分镜十二格

मॉडलGPT-Image2
पैरामीटरआस्पेक्ट रेशियो 16:9
प्रॉम्प्ट

Generate a 16:9 horizontal, highly finished Chinese 12-panel action storyboard, themed "Drunken Fist Highlight Film". [Overall Positioning] This is not a sketch, not a hand-drawn storyboard, not a cartoon, and not an illustration; it is a "cinematic realistic action storyboard / high-fidelity storyboard plate". The entire image should look like a professional action storyboard collection consisting of 12 real movie stills, suitable as a reference image for AI video generation. [Overall Layout] - Horizontal 16:9 aspect ratio - 3 rows x 4 columns, totaling 12 lens panels - Each lens panel has a very clear and eye-catching number in the top left corner: 01, 02, 03...12 - The numbering uses black solid boxes or black rounded boxes with white bold numbers, clear and easy to read - Below each lens panel, there is a white caption bar containing the Chinese lens name - To the right of the title, write the subtitle: "Twelve-Lens Action Storyboard". [Overall Style] - Cinematic realistic martial arts style, as close as possible to real photography and real film images - Not storyboard line art, but a "real lens-feel storyboard" - The overall image has strong action tension, character state tension, and environmental interaction tension - Each panel is like a highlight freeze-frame from a real martial arts movie - Significant camera changes and action changes, cannot have several consecutive panels of just regular punching. [Scene Settings] Fixed to the same old street tavern exterior / tavern courtyard: - Stone floor - Old wooden tables, benches - Wine jars, wine pots, wine bowls - Old wooden doors, dilapidated lanterns - The scene cannot switch, all shots are completed within the same tavern exterior space. [Character Settings] The protagonist is a realistic-style Chinese martial artist, around 30 years old, flexible body, with a slight 'jianghu' (knightly/drifter) vibe. - Wearing old cloth short attire or a partially open old long gown - Can have a wine gourd at the waist - Hair slightly messy but natural, not overly flowing - Face shows determination mixed with a bit of drunkenness, eyes sometimes hazy, sometimes sharp. [12 Lens Contents and Caption Text] 01 | Drunken Step Entry: Mid-long shot / Full-body shot. The protagonist stands on the stone floor outside the tavern, body swaying, as if unable to stand still, one hand holding a wine pot or supporting the table corner, steps are unsteady, shoulders loose. Enemies approach. Caption: "醉步入场". 02 | Drinking to Focus: Close-up / Detail shot. The protagonist tilts head to drink, wine flows down the corner of the mouth, eyes half-drunk, face shows loose intoxication. Caption: "饮酒定神". 03 | Imbalance Evasion: Mid-shot. Enemy punches forward, the protagonist leans to the side as if about to fall, dodging the attack in a 'fake imbalance' manner. Caption: "失衡闪避". 04 | Backhand Vibration Palm: Mid-close shot. While the body is still tilted, the protagonist suddenly strikes out with a backhand palm, short, ruthless, and precise. Slight air ripples or dust vibrations appear in front of the palm. Caption: "反手震掌". 05 | Table-Assisted Flip: Full-body mid-shot. The protagonist holds the edge of the wooden table, uses leverage to flip or slide sideways, dodging the second enemy's attack. Wine bowls on the table are swayed. Caption: "借桌翻身". 06 | Close-Quarter Elbow Strike: Mid-close shot. The protagonist gets close, hits the opponent with a short elbow strike or shoulder bash. The enemy is bumped back, table behind is shaken. Caption: "贴身肘撞". 07 | Low-Angle Sweep: Low-angle full-body shot. The protagonist appears to collapse, performing a drunken low sweep kick, kicking up dust and stone slab debris. Enemy's stance is disrupted. Caption: "低机位扫腿". 08 | Point-Blank Punch Dodge: Subjective shot / Close-up. Enemy's POV, punch comes straight at the face, the protagonist's head sways, the fist grazes the face. Hair and collar driven by fist wind. Caption: "贴脸闪拳". 09 | Falling Counter-Kick: Full-body dynamic shot. Protagonist is half-lying on the ground, suddenly kicks the enemy with the other foot, or knocks over a wine jar. Caption: "倒地反踢". 10 | Swaying Combo: Dynamic mid-shot. Protagonist weaves through several enemies, continuously slapping, smashing, head-butting, and bashing. Slight action afterimages/motion blur. Caption: "晃身连打". 11 | Heavy Punch Dust: Mid-close or half-full shot, low-angle. From an exaggerated drunken posture, the protagonist throws the heaviest punch. Air compression ripples, smoke/dust/wine mist blown away by fist wind. Caption: "重拳轰尘". 12 | Returning to Drunken State: Mid-shot / Mid-close shot. After the last strike, the body sways back into a drunken state, casually holding a wine jar. One hand holds the wine pot, wine is dripping, dust settles, enemies lie on the ground. Caption: "回醉收势". [Image Requirements] - Each panel must have a clear highlight point - Every panel must have changes in shot framing, camera angle, and action focus - Reflect rich camera changes - Environmental interaction must be obvious (wooden tables, benches, wine, dust, smoke) - Impact feedback must be strong - Realism is key; avoid fantasy elements - The whole must have a sense of continuous action, not 12 unrelated posed photos.